Recently came across a YouTube channel called Full Indie. It has interesting talks about game design, development and experience.
I came across a Tumblr blog that is run by three artists who do weekly pixel art challenges called compixellated. In this week’s challenge we had to go to Picklekitty’s Character Attribute Randomizer, generate random character attributes and draw based on that. I got this –
I’ve been collecting a lot of references that I am using for now to learn. If you see similarities between this work and something you’ve seen earlier its probably because it was in my references. Hoping to find my own voice soon but I guess I’ll just echo others’ for now.
I first made a basic body type and added the clothes some facial features and the laser animation. Rhea, pointed out that the guy could be holding the stick in the other hand and could have a slight stoop to make him look a little older. I made those changes and added another prop and I think its looking much better that way. I wonder what I can do to make it look better, I guess I’ll come back to it once I have some more practice.
Jonathan Blow the creator of Braid talking about programming independent games as opposed to normal development. I only heard the first 40 minutes (skipped the Q&A) because there is no video after that point and its hard to relate to the game demo. I forgot where I found this from.